The video-games industry raids its back catalogue
Risk aversion is one reason for a rush to revamp old games
“COMMAND & CONQUER” chronicles a war between the Global Defence Initiative and a band of techno-terrorists called the Brotherhood of Nod. The video game was cutting-edge in 1995, when it was first released on a pair of compact discs. Their vast capacity (for the time) allowed a high-fidelity soundtrack and cheesy videos with human actors which advanced the plot between levels. Players could challenge their friends using a new-fangled technology called “the internet”. It got rave reviews and sold an estimated 3m copies.
This article appeared in the Business section of the print edition under the headline “Command & reconquer”
Business
June 6th 2020- The sharing economy will have to change
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- The video-games industry raids its back catalogue
- Twitter and Facebook have differing business models
- The boss of IKEA on dealing with the fallout of the covid crisis
- A guide for foreign workers at Chinese firms
- The quest for a vaccine could restore faith in big pharma
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