7 Pixar Easter Eggs In Disney Dreamlight Valley
Disney Dreamlight Valley is an ode to everything Disney, especially Pixar.
Disney Dreamlight Valley is a Disney fan’s fantasy come true. It allows users to live in the House of Mouse alongside their favourite characters. Animated characters from all over the world come to live in this enchanted valley. Furthermore, their long histories provide plenty of fan service.
Pixar aficionados, in particular, will enjoy multiple callbacks in Dreamlight Valley. The majority of them are from Toy Story, but observant fans will notice a few more that are less evident. The developers are definitely aware of these people and their heritage, which is refreshing in an otherwise jaded industry.
A Couple Of Packrats
One of the most unusual friendships is that of Ariel from The Little Mermaid and the eponymous robot from Wall-E. When the players inquire, they discover that it stems from their common interests. They both enjoy collecting trinkets, but followers realise that their passion extends beyond mere novelty.
Because these two are desperate to live in different worlds, they collect artefacts from those worlds. Ariel collects artefacts from the surface, thinking what uses they may have for humans.Wall-E, a trash bot, roams the post-apocalyptic Earth, collecting artefacts associated with human civilization. Both characters are looking for a deeper understanding, which increases their need for connection. It’s only natural for these disparate minds to collide.
Woody & Buzz’s Homes
When the iconic toys from Toy Story visit Dreamlight Valley, they begin personalising their respective homes. Their decorations, such as the ball with the star on it, clearly contain several references. Other objects, on the other hand, foreshadow future events.
These inclusions are difficult not to interpret as foreshadowing. Buzz, for example, owns a camper van on his property. Because they’re on a road trip, he and the other characters spend a lot of time here in Toy Story 4.
Woody’s cowboy-themed carousel is just as obvious. This could be a reference to the funfair that the characters visit in the aforementioned film. However, this is also the point at which he abandons the crew to travel as a lost toy, but the dialogue indicates that he is still with his friends at Bonnie’s house. If Drive Mad game is supposed to remind spectators of a disappointing sequel, it should make sense.
Buzz’s Bonding Agent
The majority of the game is spent acquiring materials and merging them with other items. Buzz can assist you with this. When players approach him, he informs them that they can combine items using a “adhesive bonding agent.” This is his elaborate way of delivering some super glue. The humour is similar to the one in Toy Story 1.
When it comes to repairing his box/spaceship, Buzz requests a “unidirectional bonding strip.” In other words, he wants some tape. As entertaining as this is, it happens while he is still convinced he is a space ranger. He is unfamiliar with earthly tools. However, Dreamlight Valley takes place long after the illusion is broken, so glue shouldn’t be such a strange concept.
Toy Story’s unstated rule is to keep their sentience hidden from their masters. When a human enters the room, Woody and the others drop and pretend to be dead. They essentially become inanimate things. It’s a firm answer that everyone follows, regardless of where they are or what peril they are in.
This policy applies to their adventures in Dreamlight Valley as well. Woody is the major perpetrator. He’s always the suspicious sort. As a result, when players approach, he sometimes occupies the position. Even if it’s just a false alarm, it makes for a funny idle (pun intended) animation.
Cooking is one hobby that gamers might pursue. The rat serves as a backseat chef if it is done in the Ratatouille region or Remy’s restaurant. He coaches with hand gestures and head movements from the sidelines. Players who can decipher these signals will be able to create a better dish. Because Remy is a world-class chef.
He understands exactly what the correct components are and how to combine them, as demonstrated in Rataouille. Furthermore, he has no qualms about assisting his human companions in locating the culinary sweet spot. He’s done it before in past games. Among the more comical examples is Kingdom Hearts 3, in which he assists Sora with his own restaurant adventures. Remy’s assistance in Dreamlight Valley is less direct, but it accomplishes the same purpose.
Buzz’s voice box malfunctions at some time. This issue is caused by his batteries running out of power, therefore players must obtain replacements. The task is fairly routine. However, once completed, it presents an intriguing option.
Fans can change Buzz’s language to Spanish once the fresh batteries are installed. In Toy Story 3, the same thing happens. When the other toys have to reset the extraterrestrial action figure, they press the button for an inordinate amount of time. This puts him in Spanish Mode. The gag was left over from the original script, which dealt with Buzz’s voice box malfunctioning. In short, Dreamlight Valley’s little transaction is a callback to a callback.
Unfortunately, Woody falls in Dreamlight Valley. Buzz informs players that the cowboy was knocked through a window by a revolving bulb. The entire situation is uncannily similar and may actually involve the space ranger.
In the first Toy Story, Buzz is on Woody’s hit list for diverting their owner’s attention. The envious sheriff attempts to knock the spaceman behind the shelf in order to get rid of him. The chain reaction sends Lightyear hurtling out the window, thanks to a revolving lamp. The fact that Woody meets the same death here seems far too coincidental. Perhaps Buzz was looking for retaliation.
Disney Dreamlight Valley is now available for PC, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Nintendo Switch.